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ZSX Multicharacter (ZSX_Multicharacter) is a character selection script with its own camera system, a built-in spawn selector and a built-in identity (character creation). Players pick a character in a separate routing bucket and can switch location when they log out.
/logout) or export; optionally players can swap location on logout./setcharacterslots and /addcharacterslots, and custom slot amounts per identifier; slots are stored in the database.The spawn selector lets players spawn at their properties with these housing systems: qs-housing, ps-housing and bcs-housing.
ZSX_Multicharacter folder into your resources (the __MACOSX folder is not needed).sql.sql (creates zsx_multicharacter_slots).shared/config.lua, your framework in shared/config_framework.lua and spawn locations in shared/config_locations.lua.ensure ZSX_Multicharacter to your server.cfg after your framework and remove your old multicharacter resource.Checked: 1 resource. Not checked: anything beyond the Lab's read limits (40 resources, 1 MB per file).
From a static check of the files by the RPScripts Lab. It is not a test that your server starts.






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