
Quasar Inventory (QB/ESX)
Quasar Scripts
- ESX
- QBCore
By Luke
Choose a FiveM inventory by its item model, integrations and migration path. The interface matters, but changing the system that stores weapons, keys, evidence and possessions can affect almost every job on your server. A familiar layout or resource name does not prove that existing items will survive unchanged.
Start with three documented candidates: qb-inventory for a QBCore setup, ox_inventory where its supported framework integration fits, and Quasar Advanced Inventory when you are prepared to review its required framework changes. These are starting points for evaluation, not a performance ranking.
| Area | What to inspect | Why it matters |
|---|---|---|
| Item identity | Names, quantities, slots and unique metadata | Two items with the same name may carry different keys, serial numbers or ownership data. |
| Weapons | Ammo, attachments, serials and durability | A conversion must preserve the meaning of each field, not just the weapon name. |
| Storage | Player inventories, trunks, gloveboxes, houses and job stashes | Each storage type needs a known identifier and migration route. |
| Integrations | Exports, events and item-use callbacks | Dependent scripts may expect a particular inventory's API. |
| Operations | Logs, restore procedures and update requirements | Staff need to investigate item problems and recover from a failed change. |
The QBCore inventory documentation covers personal and vehicle storage, stashes, drops, shops, item information and server exports. It documents extra item data through the info attribute and explains that loading inventory data depends on item definitions in QBCore.Shared.Items. Missing item definitions are skipped and logged.
That makes qb-inventory a sensible reference when your existing jobs already use its documented interfaces. Check the release and schema your server actually runs before substituting a fork or redesigned UI. Shared ancestry does not establish identical metadata or storage behavior.
ox_inventory's documentation describes a slot inventory with metadata and lists oxmysql and ox_lib as dependencies, with ox_target optional for additional interactions. Its Qbox setup page provides a specific Qbox configuration and start order.
Consider it when your chosen framework and dependent scripts have a documented integration. QBCore and Qbox are separate targets: a Qbox guide does not establish compatibility with an arbitrary QBCore fork. Record the upstream repository, selected release and bridge configuration so future maintainers know which implementation you installed.
The current Quasar Advanced Inventory installation guide calls for framework modifications for ESX, QB or QBOX. It also documents clothing items and replacing overlapping inventory, shop and weapon resources.
This deserves consideration when those features fit your design and you have capacity to maintain the integration. Review the changes against your own framework; replacing a customized core with a supplied copy can remove unrelated changes. The current documentation does not establish the behavior of an older Quasar inventory package sold under a similar name.
The published installation page includes statements that reset inventory data and recreate storage tables. Treat fresh-install SQL as something to inspect, not a migration script to run on an established server.
Inventory migration has two parts: converting stored data and updating the scripts that read or change it. Search your resources for the old inventory name and API calls, then list every affected shop, crafting system, housing resource, phone and job. Confirm whether each integration is included, requires an adapter or needs custom work.
Build a representative staging dataset: stacked consumables, a partly used item, two weapons of the same type with different serials, a key with ownership metadata and a populated house stash. Compare quantities and metadata before and after conversion. A matching total item count does not prove the right information survived.
Preserve a restorable backup and rehearse rollback. Keep the old files available until acceptance, but prevent both inventory systems from writing to the same live player data during the change. Do not delete source tables simply because the new UI opens.
Test buying, using, splitting, giving, dropping and storing items with two ordinary characters. Exercise weight and slot limits, restricted stashes, interrupted transfers and reconnects. Test concurrent access to shared storage and confirm a failed action does not duplicate or remove items. Then restart and repeat the persistence checks.
Keep the current inventory if it meets the required workflow and the proposed replacement offers only a cosmetic change you cannot justify against the migration work. For a new server, choose the item model early, before building many resources around it.
Sources reviewed 10 October 2026. This is a comparison of creator and framework documentation, not a hands-on test, security audit or guarantee that existing data will migrate.
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