
- ESX

This door lock system for ESX lets you put locks on single doors, double doors and gates in-game. You don't have to look up door hashes, coordinates and headings and put them in config.lua: you aim at the door, save it with a few commands and choose the options. Doors are stored in the database, so you can add or delete locks without restarting the script.
config.lua; setup and delete work in real time without restarting the scriptaimdoor, savedoor1, savedoor2, savemycoords, createdoor, showdoorid, deletedoor, cleardoorslockpick item: timer and success chance are configurable, and the lockpick can break on failurekeycard item: success chance configurable, optional chance that the keycard breakspolice) can get an alarm, with a configurable chancesql/doorlock.sql and sql/items.sql (items lockpick and keycard).lockpick.ogg from the sounds folder into InteractSound.advanced_locksystem resource into your resources folder and add ensure advanced_locksystem to your server.cfg.ensure advanced_locksystem
Checked: the one resource of this download.
From a static check of the files by the RPScripts Lab. It is not a test that your server starts.
ESX Doorlock (VIP) V7
$14.99€13.99£11.99A$21.99R$76.99CHF 12.99¥2,370
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