
- ESX
- QBCore

ND_GunAnims changes weapon aiming and holstering animations in FiveM. The original developer repository is the source for this resource.
Download and documentation: ND-Framework/ND_GunAnims. The repository includes a GPL-3.0 license. Follow its license when modifying or redistributing files.
ox_lib, which the resource loads in its manifest.ND_GunAnims. Start ox_lib before ND_GunAnims.data/aim.lua to configure the aim-selection command and default style.data/holster.lua for clothing-component changes. Match the component IDs to the clothing your server actually uses.data/animations.lua to assign holster animations to weapon groups, individual weapons or clothing.On your development server, draw and holster each configured weapon, check the matching clothing components and test the aim-selection command. Check the client console for missing dependencies and conflicts with another weapon-animation resource.
Source checked on 10 September 2026 against commit 5e38dd2, manifest version 1.0.0. This page documents the source; it does not claim a completed FiveM gameplay test.


CodeM



0Resmon
